This circular tube map design from Tube Map Central is surprisingly good. Usually variations on the existing Tube Map are interesting, but worse in almost all ways - but this is really quite great.
Dec 17th: An interactive map that shows you locations with Wikipedia pages as you scroll around? I'm extremely jealous that I never thought of this.
Dec 17th: I missed it when it happened last year, but AWS now offers a microsecond-level global clock service that you can use for NTP/PTP. Could probably build some interesting data applications with that.
Sep 30th: If you want your webapp to paint behind the status bar at the top of an iphone, you can just add these meta tags:
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style"
content="black-translucent">
Aug 12th: I really like this guide to 3D pixel-projections for games - true isometric is almost always never used, but there are a quite a few useful variants to mix and match.
This circular tube map design from Tube Map Central is surprisingly good. Usually variations on the existing Tube Map are interesting, but worse in almost all ways - but this is really quite great.
The world's squarest country is Egypt, while the roundest is Sierra Leone.
Jul 5th: Scientific American did a podcast episode about Cleo, the Math StackExchange user who posted incredible answers with zero explanation and then disappeared in 2015. I would love to know who they were and why. Terence Tao confirmed that he was not Cleo. Some people thought it was Hawking, or Ramanujan reborn. Just excellent work.
Mar 25th: Lego have just released their own Minifig builder, including custom piece printing (although only on the body). This has been a long time coming and is pretty disruptive to all the businesses who have been doing this for a while. But in usual Lego-fashion, they are somehow already "sold-out" (of an on-demand product??) and so they're not available
Mar 25th: More Minecraft - the article on Quasi-Connectivity is a great illustration of the knock-on effect that accidental bugs can have on complex interacting gameplay mechanics.
This is the personal website of Cal Henderson, Slack co-founder & CTO.
I give occasional talks, write code and sometimes articles.
» Twitter
» GitHub
(more, moar)
» Flickr Photos
» Last.fm
» Flengbot (Group Linklog)
» Shakefeed (Best of Mlkshk)
» Building Scalable Wesites (My book)
» My Conference Talks
» Glitch: Bees!
» Starcraft: Bees #187
» Diablo 3: Bees #1517
» Steam: iamcal
» XBox Live: iamcal
» EVE: Demitra
» Weewar: iamcal
» Kingdom of Loathing: bees (id #29410)
» My WoW theory blog