Level Devil a great little 'frustrating platformer'. I love this genre, mostly to watch, as playing is pretty frustrating [via Myles]
Dec 9th: An interesting (hour long) video about the walk/pathing system from The Witness (and generally how difficult collision and pathing is in 3D games)
Level Devil a great little 'frustrating platformer'. I love this genre, mostly to watch, as playing is pretty frustrating [via Myles]
Nov 26th: It's not a long read, but How to not get away with murder is a fun read of extreme incompetence. I figure I would be a much better criminal
I love this project - a rack-mounted keyboard device that lets you input any Unicode codepoint (character) using toggle switches, complete with a visual preview. Works for Emoji too and looks beautiful.
Nov 7th: I don't think I'll ever actually get around to doing it, but I would love to set up an MILS-based Lego modular diorama.
I've reads it a few times and it's fascinating - why flight booking is so complex, from one of the co-founders of the company that became Google Flights. Fare components, priceable units, open jaws, etc

Oct 5th: I keep meaning to try Directory Opus Pro, especially as Explorer gets progressively worse
Oct 5th: The racket tutorials for languages design are very well done
This is the personal website of Cal Henderson, Slack co-founder & CTO.
I give occasional talks, write code and sometimes articles.
» Twitter
» GitHub
(more, moar)
» Flickr Photos
» Last.fm
» Flengbot (Group Linklog)
» Shakefeed (Best of Mlkshk)
» Building Scalable Wesites (My book)
» My Conference Talks
» Glitch: Bees!
» Starcraft: Bees #187
» Diablo 3: Bees #1517
» Steam: iamcal
» XBox Live: iamcal
» EVE: Demitra
» Weewar: iamcal
» Kingdom of Loathing: bees (id #29410)
» My WoW theory blog